Class TwistAngle
- Namespace
- Jitter2.Dynamics.Constraints
- Assembly
- Jitter2.dll
Limits relative twist around axes attached to two bodies, leaving swing and translation free.
public class TwistAngle : Constraint<TwistAngle.TwistLimitData>, IDebugDrawable
- Inheritance
-
TwistAngle
- Implements
- Inherited Members
Properties
Angle
Gets the current twist angle relative to the initial pose.
public JAngle Angle { get; }
Property Value
Bias
Gets or sets the bias factor controlling how aggressively angular error is corrected.
public float Bias { get; set; }
Property Value
- float
Default is 0.2. Higher values correct errors faster but may cause instability.
Impulse
Gets the accumulated solver impulse from the last solved substep.
public float Impulse { get; }
Property Value
Limit
Sets the angular limits for the twist rotation.
public AngularLimit Limit { set; }
Property Value
Exceptions
- ArgumentException
Thrown when either assigned limit value is not finite.
Softness
Gets or sets the softness (compliance) of the constraint.
public float Softness { get; set; }
Property Value
- float
Default is DefaultAngularSoftness. Higher values allow more angular error but improve stability.
Methods
Create()
Called when the world creates this constraint. Override to set DispatchId to the ID returned by registering the constraint's solver methods.
protected override void Create()
DebugDraw(IDebugDrawer)
Draws a debug visualization of this constraint.
public override void DebugDraw(IDebugDrawer drawer)
Parameters
drawerIDebugDrawerThe debug drawer to receive visualization primitives.
Exceptions
- NotImplementedException
Thrown if the derived class does not override this method.
DebugDraw(IDebugDrawer, in DebugDrawSettings)
Draws this constraint using the supplied visualization settings. Custom constraints that only override DebugDraw(IDebugDrawer) use their default visualization.
public override void DebugDraw(IDebugDrawer drawer, in DebugDrawSettings settings)
Parameters
drawerIDebugDrawersettingsDebugDrawSettings
Initialize(JVector, JVector)
Initializes the constraint with a fixed twist angle (no rotation allowed).
public void Initialize(JVector axis1, JVector axis2)
Parameters
axis1JVectorThe twist axis for body 1 in world space.
axis2JVectorThe twist axis for body 2 in world space.
Exceptions
- ArgumentException
Thrown when
axis1oraxis2is zero or contains a non-finite value.
Initialize(JVector, JVector, AngularLimit)
Initializes the constraint from world-space axes and angular limits.
public void Initialize(JVector axis1, JVector axis2, AngularLimit limit)
Parameters
axis1JVectorThe twist axis for body 1 in world space.
axis2JVectorThe twist axis for body 2 in world space.
limitAngularLimitThe allowed relative twist angle range.
Remarks
The axes rotate with their respective bodies. The initial pose defines zero twist. Equal or reversed limits fix the twist at their midpoint. Default values: Softness = DefaultAngularSoftness, Bias = DefaultAngularBias.
Exceptions
- ArgumentException
Thrown when
axis1oraxis2is zero or contains a non-finite value, or when either value inlimitis not finite.
IterateTwistAngle(ref ConstraintData, in TimeStep)
public static void IterateTwistAngle(ref ConstraintData constraint, in TimeStep timeStep)
Parameters
constraintConstraintDatatimeStepTimeStep
PrepareForIterationTwistAngle(ref ConstraintData, in TimeStep)
public static void PrepareForIterationTwistAngle(ref ConstraintData constraint, in TimeStep timeStep)
Parameters
constraintConstraintDatatimeStepTimeStep
ResetWarmStart()
Clears impulses saved from the previous solve, without changing constraint settings.
public override void ResetWarmStart()
Remarks
Use after restoring a saved state or making a sudden change to the bodies, when impulses from their previous state should no longer be reused.
ToString()
Returns a short description of the constraint's ID, connected bodies, and state.
public override string ToString()