Struct ConstraintData
- Namespace
- Jitter2.Dynamics.Constraints
- Assembly
- Jitter2.dll
Low-level data for constraints, stored in unmanaged memory.
public struct ConstraintData
- Inherited Members
Remarks
This structure is stored in unmanaged memory and accessed via Handle. It contains a solver dispatch id, a stable constraint identifier, and handles to the connected bodies.
The data is valid only while the constraint is registered with the world. Do not cache references across simulation steps. Not safe to access concurrently with Step(float, bool).
Fields
Body1
Handle to the first body's simulation data.
public JHandle<RigidBodyData> Body1
Field Value
Body2
Handle to the second body's simulation data.
public JHandle<RigidBodyData> Body2
Field Value
ConstraintId
Stable creation-order identifier used for deterministic sorting.
public ulong ConstraintId
Field Value
DispatchId
Identifier of the registered solver dispatch pair for this constraint.
public uint DispatchId
Field Value
Properties
IsEnabled
Gets whether this constraint is enabled.
public readonly bool IsEnabled { get; }
Property Value
Methods
Iterate(ref ConstraintData, float)
public readonly void Iterate(ref ConstraintData constraint, float idt)
Parameters
constraintConstraintDataidtfloat
PrepareForIteration(ref ConstraintData, float)
public readonly void PrepareForIteration(ref ConstraintData constraint, float idt)
Parameters
constraintConstraintDataidtfloat