Table of Contents

Class DistanceLimit

Namespace
Jitter2.Dynamics.Constraints
Assembly
Jitter2.dll

Keeps the distance between two body anchors within a range, or at a fixed value. For a fixed distance of zero, use BallSocket.

public class DistanceLimit : Constraint<DistanceLimit.DistanceLimitData>, IDebugDrawable
Inheritance
DistanceLimit
Implements
Inherited Members

Properties

Anchor1

Gets or sets the anchor point on the first rigid body in world space. The anchor point is fixed in the local reference frame of the first body.

[ReferenceFrame(ReferenceFrame.World)]
public JVector Anchor1 { get; set; }

Property Value

JVector

Anchor2

Gets or sets the anchor point on the second rigid body in world space. The anchor point is fixed in the local reference frame of the second body.

[ReferenceFrame(ReferenceFrame.World)]
public JVector Anchor2 { get; set; }

Property Value

JVector

Bias

Gets or sets the bias factor controlling how aggressively distance error is corrected.

public float Bias { get; set; }

Property Value

float

Default is 0.2. Higher values correct errors faster but may cause instability.

Distance

Gets the current distance between anchor points in world space.

public float Distance { get; }

Property Value

float

Impulse

Gets the accumulated solver impulse from the last solved substep.

public float Impulse { get; }

Property Value

float

Softness

Gets or sets the softness (compliance) of the constraint.

public float Softness { get; set; }

Property Value

float

Default is DefaultLinearSoftness. Higher values allow more distance error but improve stability.

TargetDistance

Gets or sets the target distance between anchor points.

public float TargetDistance { get; set; }

Property Value

float

Set during initialization from the initial anchor separation.

Methods

Create()

Called when the world creates this constraint. Override to set DispatchId to the ID returned by registering the constraint's solver methods.

protected override void Create()

DebugDraw(IDebugDrawer)

Draws a debug visualization of this constraint.

public override void DebugDraw(IDebugDrawer drawer)

Parameters

drawer IDebugDrawer

The debug drawer to receive visualization primitives.

Exceptions

NotImplementedException

Thrown if the derived class does not override this method.

DebugDraw(IDebugDrawer, in DebugDrawSettings)

Draws this constraint using the supplied visualization settings. Custom constraints that only override DebugDraw(IDebugDrawer) use their default visualization.

public override void DebugDraw(IDebugDrawer drawer, in DebugDrawSettings settings)

Parameters

drawer IDebugDrawer
settings DebugDrawSettings

Initialize(JVector, JVector)

Initializes the constraint with a fixed distance between anchor points.

public void Initialize(JVector anchor1, JVector anchor2)

Parameters

anchor1 JVector

Anchor point on the first body in world space.

anchor2 JVector

Anchor point on the second body in world space.

Exceptions

ArgumentException

Thrown when anchor1 or anchor2 contains a non-finite value.

Initialize(JVector, JVector, LinearLimit)

Initializes the constraint with distance limits between anchor points.

public void Initialize(JVector anchor1, JVector anchor2, LinearLimit limit)

Parameters

anchor1 JVector

Anchor point on the first body in world space.

anchor2 JVector

Anchor point on the second body in world space.

limit LinearLimit

Allowed offsets from the initial distance between anchor points. For example, a limit of (-1, 1) allows the distance to change by at most one unit in either direction.

Remarks

Equal or reversed limits fix the distance offset at their midpoint. Default values: Softness = DefaultLinearSoftness, Bias = DefaultLinearBias.

Exceptions

ArgumentException

Thrown when anchor1 or anchor2 contains a non-finite value, or when either value in limit is NaN.

IterateDistanceLimit(ref ConstraintData, in TimeStep)

public static void IterateDistanceLimit(ref ConstraintData constraint, in TimeStep timeStep)

Parameters

constraint ConstraintData
timeStep TimeStep

PrepareForIterationDistanceLimit(ref ConstraintData, in TimeStep)

public static void PrepareForIterationDistanceLimit(ref ConstraintData constraint, in TimeStep timeStep)

Parameters

constraint ConstraintData
timeStep TimeStep

ResetWarmStart()

Clears impulses saved from the previous solve, without changing constraint settings.

public override void ResetWarmStart()

Remarks

Use after restoring a saved state or making a sudden change to the bodies, when impulses from their previous state should no longer be reused.

ToString()

Returns a short description of the constraint's ID, connected bodies, and state.

public override string ToString()

Returns

string