📄️ Project Setup
In this project we will use Raylib and Jitter to implement a simple scene of boxes falling to the ground.
📄️ Render Loop
The first thing we need to do is to familiarize ourselves a bit with Raylib_cs. Replace the content of Program.cs with the following code:
📄️ Hello World
We will now add physics to the scene. We do this by creating a new instance of the World class and adding several rigid bodies to it.