Class BoxShape
Represents a three-dimensional box shape.
public class BoxShape : RigidBodyShape, IDynamicTreeProxy, IPartitionedSetIndex, IUpdatableBoundingBox, ISupportFeature, ISupportMappable, IRayCastable, IAngularSweepTestable, ISweepTestable, IDistanceTestable, IDebugDrawable
- Inheritance
-
BoxShape
- Implements
- Inherited Members
Constructors
BoxShape(JVector)
Creates a box shape with specified dimensions.
public BoxShape(JVector size)
Parameters
sizeJVectorThe full extents of the box in the local x-, y-, and z-directions.
Exceptions
- ArgumentOutOfRangeException
Thrown when any component of
sizeis less than or equal to zero.
BoxShape(float)
Creates a cube shape with sides of equal length.
public BoxShape(float size)
Parameters
sizefloatThe length of each side.
Exceptions
- ArgumentOutOfRangeException
Thrown when
sizeis less than or equal to zero.
BoxShape(float, float, float)
Creates a box shape with the specified extents in the local x-, y-, and z-directions.
public BoxShape(float sizeX, float sizeY, float sizeZ)
Parameters
sizeXfloatThe full extent of the box in the local x-direction.
sizeYfloatThe full extent of the box in the local y-direction.
sizeZfloatThe full extent of the box in the local z-direction.
Exceptions
- ArgumentOutOfRangeException
Thrown when
sizeX,sizeY, orsizeZis less than or equal to zero.
Properties
Size
Gets or sets the full extents of the box in the local x-, y-, and z-directions.
public JVector Size { get; set; }
Property Value
Exceptions
- ArgumentOutOfRangeException
Thrown when any component of
valueis less than or equal to zero.
Methods
CalculateBoundingBox(in JQuaternion, in JVector, out JBoundingBox)
public override void CalculateBoundingBox(in JQuaternion orientation, in JVector position, out JBoundingBox box)
Parameters
orientationJQuaternionpositionJVectorboxJBoundingBox
CalculateMassInertia(out JSymmetricMatrix, out JVector, out float)
Calculates the shape's mass, center of mass, and inertia at unit density. The default implementation approximates the surface; overrides can provide exact mass properties.
public override void CalculateMassInertia(out JSymmetricMatrix inertia, out JVector com, out float mass)
Parameters
inertiaJSymmetricMatrixcomJVectormassfloat
Remarks
The inertia tensor is computed relative to the coordinate system origin (0,0,0), not the center of mass.
DebugDrawLocal<TSink>(ref TSink, in DebugDrawSettings)
Draws the shape's surface as triangles in local coordinates.
protected override void DebugDrawLocal<TSink>(ref TSink triangleSink, in DebugDrawSettings settings) where TSink : ISink<JTriangle>
Parameters
triangleSinkTSinkThe destination for generated triangles.
settingsDebugDrawSettingsThe visualization settings.
Type Parameters
TSink
Remarks
Override to provide custom debug geometry; otherwise, the surface is approximated. Use outward-facing triangles for closed surfaces. Body and shape transforms are applied automatically.
GetCenter(out JVector)
Returns a point inside the shape. It does not need to be the center of mass.
public override void GetCenter(out JVector point)
Parameters
pointJVectorAn interior point in local space.
LocalRayCast(in JVector, in JVector, out JVector, out float)
Casts a ray against the shape in local coordinates, without applying the body's transform.
public override bool LocalRayCast(in JVector origin, in JVector direction, out JVector normal, out float lambda)
Parameters
originJVectorThe starting point of the ray.
directionJVectorThe direction of the ray. This vector does not need to be normalized.
normalJVectorThe surface normal at the point of intersection, if an intersection occurs.
lambdafloatThe ray parameter from the
originto the intersection point. Becausedirectionneed not be normalized, this is not necessarily a distance. The hit point is:origin + lambda * direction.
Returns
- bool
trueif the ray intersects with the object; otherwise,false.
SupportFeature(in JVector, float, Span<JVector>)
Writes the outermost feature of the shape in the given direction.
public override int SupportFeature(in JVector direction, float tolerance, Span<JVector> vertices)
Parameters
directionJVectorThe direction in local space. Does not need to be normalized.
tolerancefloatThe sine of the angle within which directions share the feature.
verticesSpan<JVector>Receives the vertices in local space: one for a point, two for a segment, three or more for a convex polygon in winding order. At least MaxVertices entries long.
Returns
- int
The number of vertices written, at least one.
Remarks
The default samples the support mapping with SupportFeatureSampler. Shapes that know their features analytically should override it.
SupportMap(in JVector, out JVector)
Computes the point on the shape that is furthest in the specified direction.
public override void SupportMap(in JVector direction, out JVector result)